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About Me

I'm nobody! Who are you?
Are you nobody, too?
Then there's a pair of us — don't tell!
They'd banish us, you know.

How dreary to be somebody!
How public, like a frog
To tell your name the livelong day
To an admiring bog!
                                  —Emily Dickinson

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  • PowerPoint presentation about using principles of game design to make functional things more engaging. (via Dave McClure)

    Posted on March 9, 2008

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